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Adrian Mitchell
Adrian Mitchell

Sleep With Me(2009)1 Available Subtitles


A separate drafting site is available with paragraph structure matching the official CFR formatting. If you work for a Federal agency, use this drafting site when drafting amendatory language for Federal regulations: switch to drafting.ecfr.gov.




Sleep with Me(2009)1 Available subtitles


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This exception does not apply if the contract carrier offers the same or lower fare and has seats available at that fare, or if the fare offered by the non-contract carrier is restricted to Government and military travelers performing official business and may be purchased only with a contractor-issued charge card, centrally billed account (e.g., YDG, MDG, QDG, VDG, and similar fares) or GTR where the two previous options are not available.


Birth by Sleep was directed by Nomura and co-directed by Tai Yasue.[5] It was announced alongside Kingdom Hearts 358/2 Days and Kingdom Hearts coded at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater.[56] New trailers were shown at the 2008 Jump Festa in December 2007 and the DKΣ3713 Private Party, an invite-only event by Square Enix for fans, in August 2008; a playable demo was also available at DKΣ3713.[57][58] The June 5, 2009 issue of Famitsu covered an interview with Tetsuya Nomura, where he said that the game was, at the time, at the voice recording stage.[59] Nomura also confirmed in an interview that Birth by Sleep would contain a secret ending like in Kingdom Hearts and Kingdom Hearts II for the next game in the Kingdom Hearts series, which he confirmed to be a main game and the one which Nomura stated would link up Birth by Sleep, 358/2 Days and coded. He also confirmed that a Birth by Sleep demo would indeed be playable at the 2009 Tokyo Games Show together with a new trailer.[3] In early October 2009, Nomura revealed that the concept of the Command Board originated from when he was in elementary school as at that time he was very fascinated with board games and even made his own; hence he wanted to incorporate a fun board game into the game.[16]


Kingdom Hearts Birth by Sleep has received positive reviews from gaming reviewers. The game's average score is of 82 out of 100 on Metacritic, becoming the fourth highest ranking Kingdom Hearts game behind Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts III.[63] The game has been highly praised by Japanese gaming magazine, Famitsu, whose four reviewers gave scores of 10/9/9/9, for a total of 37/40, the third-highest rated game in the Kingdom Hearts series behind Dream Drop Distance and Kingdom Hearts II. They praised the game's graphics and music, calling them "superb", as well as praising the wide variety of customization available to the players due to the three unique playable characters. It also praised the design of boss battles, calling them "lively and exciting".[66] English websites have also given praise to the game with GameZone calling it "amazing title that every KH fan must play", finding it the best portable game from the series.[71] RPGamer praised the "evolution" from the gameplay ever since the series' start.[75] PlayStation: The Official Magazine (PSM) agreed calling the fighting system "one of the deepest, most rewarding" ones from the PSP.[73] IGN called its battle system "unique", labeling it as the best one from all the series and having a campaign story.[72] 1UP praised the differences between the protagonists' fighting styles with PSN comparing them with different classes of RPG characters.[64][73] A common complaint has been the game's loading times, which tended to be very long depending on the PlayStation Portable's memory.[69][73] Reviewers also called the game's worlds "hollow due to the lack of interaction, and also criticized the game's camera which sometimes made fights confusing.[68][72] Visuals were also well received for being similar to the ones from PlayStation 2's games with praise on the design of the worlds,[73] although a lack of details was also noted.[70]


In early 2010, Nomura was asked in an interview if Square Enix would release an international Final Mix of Kingdom Hearts Birth by Sleep, to which he replied he would like to, as he enjoyed the work from the English voice casting done in the previous games. However, he stated that one of the main reasons for the popularity of the Final Mix version of Kingdom Hearts II was because it was released alongside the PlayStation 2 remake of Kingdom Hearts: Chain of Memories, so he and the staff would think on it more.[50] In September 2010, Square Enix announced that Kingdom Hearts Birth by Sleep Final Mix would be released on January 20, 2011 in Japan.[99] Like all Final Mix releases, it combines English audio with Japanese game text and subtitles, and includes all additional features implemented in the Western versions as well as brand new content,[100] such as a new playable secret episode for Aqua, which takes place after the events of the final episode, and also has new cutscenes with dialogue provided by her voice actress Megumi Toyoguchi, which were later dubbed into English by Aqua's English voice actress Willa Holland for the HD 2.5 Remix release. The events of the secret episode would tie-in to the later A Fragmentary Passage release. Alongside The 3rd Birthday, Final Mix includes a code that allows players to obtain downloadable content for Dissidia 012 Final Fantasy, with Final Mix featuring the character Cloud Strife costume from the original Kingdom Hearts.[101] Final Mix topped the video game charts following its release with 77,317 units sold in the first week, and reaching 106,276 in February 2011.[102][103] Final Mix was released for the first time outside Japan as part of Kingdom Hearts HD 2.5 Remix.[104]


In the text below, each ingredient's section begins with an introduction, followed by a summary of the scientific evidence of that ingredient's efficacy and safety. Each section concludes with information and advice from expert sources, when available, on use of the ingredient as an ergogenic aid.


Implications for use: Little research supports the use as ergogenic aids of antioxidant supplements containing greater amounts than those available from a nutritionally adequate diet [19,25]. In fact, they can adversely affect some measures of exercise and athletic performance. The Australian Institute of Sport, part of the government of Australia, does not recommend supplementation with vitamins C and E by athletes, except when they use these products as part of a research protocol or with proper monitoring [29].


Beets are one of the richest food sources of inorganic nitrate. Ingested nitrate might enhance exercise and athletic performance in several ways, primarily through its conversion into nitric oxide in the body. Nitric acid is a potent vasodilator that can increase blood flow and the delivery of oxygen and nutrients to skeletal muscle. Ingested nitrate might also enhance performance by dilating blood vessels in exercising muscle when oxygen levels decline, thereby increasing oxygen and nutrient delivery, reducing the oxygen cost of submaximal exercise, attenuating the adenosine triphosphate (ATP)-creatine phosphate energy system's cost associated with skeletal muscle force production, and improving oxidative phosphorylation in mitochondria [40,41]. Beetroot is available as a juice or juice concentrate and in powdered form; the amount of nitrate can vary considerably among products.


HMB is available in two forms: as a mono-hydrated calcium salt (HMB-Ca) and a calcium-free form (HMB-free acid [HMB-FA]). HMB-Ca is approximately 13% calcium by weight, and a daily dose of 3 g/day adds about 400 mg calcium to the diet [66]. Those who wish to limit their calcium intake can use HMB-FA [63]. Although the latter form appears to have a faster and greater effect based on its ability to raise HMB plasma levels, more studies are needed to compare the effects of HMB-Ca with those of HMB-FA [63].


Implications for use: In a position statement, AND, DoC, and ACSM advise that creatine enhances performance of cycles of high-intensity exercise followed by short recovery periods and improves training capacity [12]. In its position statement, ISSN states that creatine monohydrate is the most effective nutritional supplement currently available for enhancing capacity for high- intensity exercise and lean body mass during exercise [112]. The ISSN contends that athletes who supplement with creatine have a lower incidence of injuries and exercise-related side effects compared to those who do not take creatine [112]. The Australian Institute of Sport supports the use of creatine for improving sports performance in suitable athletic competitions under the direction of an expert in sports medicine, but it notes that more research might be required to understand how the supplement should be used for best results [29].


Safety: Studies have not adequately assessed the safety of deer antler velvet. The studies cited above found no side effects in participants taking deer-antler-velvet supplements. IGF-1 is available as a prescription medication, and its reported side effects include hypoglycemia, headache, edema, and joint pain [127]. An evaluation of six deer-antler-velvet dietary supplements that were commercially available in 2013 found that five of them contained no deer IGF-1, and four were adulterated with human IGF-1 [124]. Only one of the six supplements contained a low level of deer IGF-1.


Dimethylamylamine (DMAA) is a stimulant formerly included in some pre-workout and other dietary supplements claimed to enhance exercise performance and build muscle. Studies have not evaluated DMAA in humans as a potential ergogenic aid. In 2013, FDA declared products containing this ingredient to be illegal after it received 86 reports of deaths and illnesses associated with dietary supplements containing DMAA. These reports described heart problems as well as nervous system and psychiatric disorders [202]. Furthermore, FDA had never approved DMAA as a new dietary ingredient that would reasonably be expected to be safe [202]. Although products marketed as dietary supplements containing DMAA are illegal in the United States, discontinued, reformulated, or even new products containing DMAA might still be found in the U.S. marketplace. The Department of Defense's Human Performance Resource Center maintains a list of currently available products that contain DMAA or are labeled as containing DMAA, 1-3-dimethylamylamine, or an equivalent chemical or marketing name (e.g., methylhexaneamine or geranium extract) [203]. 041b061a72


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